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程序很简单,windows环境下的,客户端和服务器程序都在本机运行,在客户端输入发送给服务器的字符串,服务器收到字符串后会打印出来,同时与"abc"比较,与"abc"相同就会返给客户端,输入的是正确的,不同会告诉客户端输入时错误的。
, x9 t" ~, V5 @客户端程序:client.cpp- W8 Y" B; n4 R9 w
- #include <winsock2.h>+ X; D" n5 M/ b2 P7 D' I8 L L
- #include <stdio.h>7 B: r8 J* w+ R2 P& O
- #include <stdlib.h>
$ [* k/ a) q6 P- X4 ?
( Q+ i( n7 [& E% A1 B; `+ S- #define DEFAULT_PORT 5150; L& k/ A: P% Z z @6 i
- #define DEFAULT_BUFFER 2048' l2 t/ p& `) D P9 c
1 E' p3 P" k; H( y7 b0 C- char szServer[128],
q; c S5 {1 ~2 g( P9 { - szMessage[1024];& n9 Y& e6 D6 V0 a9 m9 y8 l
- int iPort = DEFAULT_PORT;
+ q* o& K$ O: S+ a6 V9 s2 L1 c - K( `. F2 l. W) B- H
- int main()- |3 q7 q; \$ m5 A5 T9 d
- {
; @ y; [' P0 L - WSADATA wsd;) g3 H) ~& p q1 F" E: M
- SOCKET sClient;9 V* j3 `4 d8 k# Z
- char szBuffer[DEFAULT_BUFFER];
. d1 D" Z9 S' J7 O! ? - int ret;
& a/ @. q6 C7 ] - struct sockaddr_in server;, _# g7 a$ y! B/ f
- struct hostent *host = NULL;! k7 V" f* b) i7 a
- if (WSAStartup(MAKEWORD(2,2), &wsd) != 0)
g2 w+ ~& m( W0 N# B" s; B - {
3 y- o# k) ~# j - printf("Failed to load Winsock library!\n");6 n9 l- }* R7 k
- return 1;: N4 A; U8 [( } a6 t. ?% R1 }# W
- }+ E6 U q- e# }: y+ @
- printf("Enter a string to send to server:\n");
5 @* t6 H2 \0 D, F' C% ~ - gets(szMessage);
/ @6 ~7 t4 D; q- z. u9 g/ Y' E - // Create the socket, and attempt to connect to the server t) L* x' }: Q$ z
- sClient = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);) F. C8 c: W% a2 I \
- if (sClient == INVALID_SOCKET)
7 S# _9 @* e4 F+ b8 W, p ~7 x( f ` - {9 o( H) t0 Q2 g
- printf("socket() failed: %d\n", WSAGetLastError());
: L4 A( m+ v' D( |* A - return 1;
: d2 W2 ~/ S3 D% a( ] - }
& O8 q, F4 ?+ p/ D$ r* c5 Y - server.sin_family = AF_INET;
2 z( m4 i5 B1 p/ f- w5 Z- r% C - server.sin_port = htons(iPort);3 T# G- B$ I9 l! ?9 y
- server.sin_addr.s_addr = inet_addr("127.0.0.1");7 b% {- j( x6 V: G
9 j9 j9 }& v/ e; v- if (connect(sClient, (struct sockaddr *)&server,9 l4 V# X5 ~% E8 w8 R
- sizeof(server)) == SOCKET_ERROR)
7 T5 M2 q- H p - {
, y3 s- n( ?, F0 O5 }. E7 T - printf("connect() failed: %d\n", WSAGetLastError());% A- f! X2 i) F1 @8 M4 t' V% A
- return 1;) x1 o4 } A$ s8 g o( g ^
- }0 l# a5 Q! W. l. S# N n& ~9 C: P+ e! A T
- // Send and receive data6 K2 C. z7 _& o d9 |" [! V. @
- ret = send(sClient, szMessage, strlen(szMessage), 0);# y! B( E4 @$ y( K0 L$ A. V
- if (ret == SOCKET_ERROR)
) B& w" r+ _" z$ ^' m2 N- V - {
/ N2 K5 P- ^* c2 L - printf("send() failed: %d\n", WSAGetLastError());
: Z- U4 r8 ^0 N - }
! H: M- V# l$ |+ j) Z - else{2 A8 M4 W+ g$ l
- printf("Send '%s' \n", szMessage);
1 ~" f' N6 W: B6 S - ret = recv(sClient, szBuffer, DEFAULT_BUFFER, 0);7 n$ G- H( D( A% f$ j; r* T6 k% d
- if (ret == SOCKET_ERROR){
1 Y9 v" I [, _: a( H" o - printf("recv() failed: %d\n", WSAGetLastError());" k7 n* S+ E: j! F' G% l- ~( Q5 V
- }
: ]: c6 @, l, n' {. f! m" e& k* e5 R - else{
$ j' P" v S: G/ o& v* I9 L' A" J5 \ - szBuffer[ret] = '\0';
* ^2 Z8 V' H% `( [- G( O - printf("RECV: '%s'\n",szBuffer);
: @# k1 ^ s C, I2 A - }! w: Q; }* ?" g" l1 L' h
- }
: [6 z# I% P! u# ? - closesocket(sClient);
6 `* m* U% H$ x* E" {1 }
/ G5 n! o9 B) X, S+ ?- WSACleanup();
; l/ V7 {8 W) c - return 0;7 c1 }8 \8 S( p; d9 ~7 e5 z
- }
复制代码 服务器程序:server.cpp9 k6 K, r, O7 K; _( p5 \. N: l0 h
- #include <winsock2.h>
+ ~4 g5 v. G3 n* M, z - #include <stdio.h>
$ M' v4 h7 s2 k9 _: M - #include <stdlib.h>
% l) S ]- v2 Y4 b+ a
( U7 K0 |* @ N( g- #define DEFAULT_PORT 51508 P8 h3 o- R" M) b* M
- #define DEFAULT_BUFFER 4096
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2 s) a8 K5 @# s h7 u( E- int iPort = DEFAULT_PORT;
7 q4 W; N* |- \7 r- R" z* d& W - char szAddress[128];. p: S4 y* |! P/ n8 B. _
; s/ @" B1 l& x3 {3 l- DWORD WINAPI ClientThread(LPVOID lpParam)6 ~- j( s! @1 |+ b6 v2 Y& I& |
- {' ^. ^7 z. c! G
- SOCKET sock=(SOCKET)lpParam;* O5 M5 q. @( x- P* M* E: |
- char szBuff[DEFAULT_BUFFER];
; }2 C3 ?. Y _$ z) ^9 K0 w$ \ q - int ret;
) I9 S# P& |5 `- x - % g. r3 E0 Q/ R) K
- while(1). w1 a- r8 y+ M1 K `! Q+ f- c. \
- {- D9 }* f0 Q/ ? n$ l
- ret = recv(sock, szBuff, DEFAULT_BUFFER, 0);
+ s# t' W. d6 k - if (ret == 0)1 M1 c# w) v1 y8 b H5 \* [
- break;7 L% s7 I/ \4 }: q1 Y: a5 y$ s" o
- else if (ret == SOCKET_ERROR)8 `' Y$ e2 C: s7 B; S
- {; G( }" Y* h& h! U! h; f
- printf("recv() failed: %d\n", WSAGetLastError());
; ^) R% }& n' a - break;
& l% d) b. L. h/ H/ X& t - }" Z5 v) n7 T5 f- o2 T$ @, X: n
- szBuff[ret] = '\0';
9 m- [) l, }2 O$ K$ U - printf("RECV: '%s'\n", szBuff);* V M) Z% \! v
- if(strcmp(szBuff,"abc")==0){
" n9 g9 P# _& j7 E U+ c9 B7 { - memcpy(szBuff,"Send the correct string!",25);+ P# R; K4 F' P+ w/ h G9 J3 {3 ~
- }
, @( A# {4 g. R4 n" H. `" t - else{
. B& R" o, D3 q! w - memcpy(szBuff,"Send the wrong string!",23);
( c$ k1 \: S3 D/ ]' S - }4 q4 ^. D4 s. q$ h# c5 O9 p4 V
- ret = send(sock, szBuff, strlen(szBuff), 0);2 Y2 v1 C6 s, g' }+ n& W
- if (ret == SOCKET_ERROR){ l" z4 n/ v9 a1 G' Q8 x L
- printf("send() failed: %d\n", WSAGetLastError());& o% M% P+ ^2 f, F$ O6 k
- }1 D" b% `5 E& ]0 _+ W8 B
- }
3 q/ ?7 j3 F( U4 y - return 0;8 N# X7 y# l6 N, X, C" C3 f- Q
- }* {- O& [( J, I. S4 V6 ?
4 C3 M2 B' I6 f7 @% O, f' H- int main()- H3 r' c6 i; N
- {# F3 t) Y% c# L4 O, N; u) Y7 K; `" y% W
- WSADATA wsd;
" M, p: ^, n7 W% ]4 {# \; U2 v - SOCKET sListen,
' @' ]9 W* Q/ \/ ?. S* o* e; Y - sClient;4 u: ]/ l$ K( w _
- int iAddrSize;
0 w. K/ W% D' P - HANDLE hThread;' ?2 Z: i! M6 E
- DWORD dwThreadId;
! q* w; G4 c( Z1 z) q* Q0 |# g - struct sockaddr_in local," }5 f1 S; D' X
- client;( v$ A2 w C _
- * [$ d" Q+ ?0 z! ^. d
- if (WSAStartup(MAKEWORD(2,2), &wsd) != 0) }& X( W9 e- R4 I, P
- {
$ ~5 x6 d$ o# }6 P1 s - printf("Failed to load Winsock!\n");9 Z: `, {. C& a3 R/ y, p
- return 1;
9 K3 { U- \/ m# s9 v0 J h - }$ r) M$ q ~5 g: o5 a
- // Create our listening socket
8 Z8 A Y/ t) C - sListen = socket(AF_INET, SOCK_STREAM, IPPROTO_IP);* E( \- X- {6 f! d8 ?$ g
- if (sListen == SOCKET_ERROR): b0 J. {( q9 V$ N) I* E s
- {' h7 d V! x t7 S: o. \
- printf("socket() failed: %d\n", WSAGetLastError());
0 V9 W+ A/ z+ }; e - return 1;% z0 z% h3 f9 o- I
- }
! w( O, J/ x+ h8 r3 ?- S - local.sin_addr.s_addr = htonl(INADDR_ANY);
. @- O! F) c5 E - local.sin_family = AF_INET;
\" ]. \0 O1 C. B) _' Z - local.sin_port = htons(iPort);
! d, D0 @% b$ i* n7 F9 |+ _2 i
1 v! j- ?7 l; @) L8 f' z1 b2 v+ n- if (bind(sListen, (struct sockaddr *)&local,
u: y" B; {- R9 |5 u- d - sizeof(local)) == SOCKET_ERROR)
2 ~$ U# L4 I. u n; f, y" I- v - {
4 L' f8 t: ?+ S( v0 R9 ^ - printf("bind() failed: %d\n", WSAGetLastError());
6 a8 i9 T$ S, D3 P - return 1;, [9 }) W; N5 K7 z* b! h1 [, e
- }
7 ~7 B* {6 a$ e |* l# `' r - listen(sListen, 8);) G6 M' @- N: U! W* e3 \
- // In a continous loop, wait for incoming clients. Once one# `0 Y6 M& ]0 a' F6 M% n( z3 Z
- // is detected, create a thread and pass the handle off to it." Z7 z- o: y# e [! a% g$ m" @
- while (1)
6 Q! E1 A# [4 ]0 F; N5 L - {
1 @2 n: E$ i; |4 _. l3 N8 i - iAddrSize = sizeof(client);
, e. v# B( j- k) E3 ~ u/ \, W - sClient = accept(sListen, (struct sockaddr *)&client,
( S+ {5 q1 O `7 S7 A1 S4 \ - &iAddrSize);
+ g) z3 Q: H9 r" v l - if (sClient == INVALID_SOCKET)
/ A4 a# c: P$ h8 e6 x1 o - {
. ^# p. ? G u7 C, ~4 M - printf("accept() failed: %d\n", WSAGetLastError());, a8 Y- K) k2 ^! Y5 Z) y( L4 M
- break;4 ^0 G2 I' v4 x& G! ]/ X4 ^# w) L
- }: O- O. J) b) z- A
- printf("Accepted client: %s:%d\n",+ L0 [; a' B# l+ W
- inet_ntoa(client.sin_addr), ntohs(client.sin_port));
4 G- v! S1 g7 u: Q* x - 1 [2 O5 ]! v6 B% G/ m" d. k( {/ V
- hThread = CreateThread(NULL, 0, ClientThread,' o! ]$ P4 ]3 O9 B3 {! d4 M
- (LPVOID)sClient, 0, &dwThreadId);
1 T. w+ Y; K9 Q; Z - if (hThread == NULL). ^" ]1 ~' M3 ~! t" G4 l$ f% a# r
- {8 q V( N7 F0 E) T
- printf("CreateThread() failed: %d\n", GetLastError());
0 S7 a4 X% k. j. |) G8 s, ~9 B6 ?. b - break;$ C& l# q; r8 ^# G
- }4 c5 L5 F1 A, d( G/ }
- CloseHandle(hThread);
0 H* d" L+ v1 J% g: Y - }
# }! w4 K m+ r - closesocket(sListen); r* g" e$ v) G% I: A. O* b: O3 V
-
) i5 S$ z: \. C0 j% A" }# ` - WSACleanup();8 n1 W; N' |: a* e5 w. S- ^
- return 0;# l9 F7 j, P" s( c. `
- }
复制代码
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