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程序很简单,windows环境下的,客户端和服务器程序都在本机运行,在客户端输入发送给服务器的字符串,服务器收到字符串后会打印出来,同时与"abc"比较,与"abc"相同就会返给客户端,输入的是正确的,不同会告诉客户端输入时错误的。: M3 C; p0 o" h: A
客户端程序:client.cpp; s) }2 M+ I& i% z& a- u
- #include <winsock2.h>- y0 B5 } w4 O+ C a# c
- #include <stdio.h>
T+ i1 q) ~$ B) O+ ?& t - #include <stdlib.h>
. a4 w9 X7 ?8 l% e9 _ - ' x u9 N i( s0 \: z$ |+ ]; d
- #define DEFAULT_PORT 5150
6 b' b1 K; I9 {) _' b+ U; S- O2 T8 L - #define DEFAULT_BUFFER 2048( f: j5 s! N: f4 F- U# M2 q" e1 k
- ( q. c/ B! M' ]5 q1 u8 i3 d& H8 y
- char szServer[128],
' J' a( j# y' B! F6 R# g - szMessage[1024];
" G0 Y- W7 ~+ y. w* ~ - int iPort = DEFAULT_PORT;! X, Y$ ^$ q/ L. ~
, [3 M m; R B- int main()
' f! u2 o; L3 b/ y: i1 l( ? - {1 D: j- \! f0 m2 R; i" r+ T
- WSADATA wsd;
# [( Y! F. R% v0 }3 N1 m1 q. g - SOCKET sClient;
# ^! V: Y' h, @9 P+ {; h - char szBuffer[DEFAULT_BUFFER];
. [1 @* p9 j4 \; q - int ret;
3 c+ `) l+ ^+ X) S$ o$ l - struct sockaddr_in server;6 T7 I3 A, i- ^. l
- struct hostent *host = NULL;9 S/ m b6 j' x! {3 J- F# K
- if (WSAStartup(MAKEWORD(2,2), &wsd) != 0)
7 y( h9 ?* s, q* I - {$ K9 u' a) L0 Z- J
- printf("Failed to load Winsock library!\n");1 V. ?3 k7 |* I$ ~( e
- return 1;
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- printf("Enter a string to send to server:\n");; {. p2 X; r6 E w0 P1 t
- gets(szMessage);' K3 l6 z( o: e% O" w
- // Create the socket, and attempt to connect to the server3 G. ?" r( U; h
- sClient = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);' I6 n2 Z$ q9 O5 `8 m+ p
- if (sClient == INVALID_SOCKET)
' Z& |) T: ^1 N5 @ - {
1 S; u6 o! z+ b0 o, ? - printf("socket() failed: %d\n", WSAGetLastError());# X T" N' V/ n' p
- return 1; P4 S) O2 `# ~9 w5 X8 e
- }- I) V- P+ `' n1 |: E/ o
- server.sin_family = AF_INET;
& O5 V) J* f5 O4 z! p4 U4 w - server.sin_port = htons(iPort);, B1 b+ ~2 k: y
- server.sin_addr.s_addr = inet_addr("127.0.0.1");
6 e+ i7 o5 ^+ q: A) U
* c; x' N- y, J9 p v$ M- if (connect(sClient, (struct sockaddr *)&server,
' w8 `8 k( E3 Z+ F# z - sizeof(server)) == SOCKET_ERROR)
+ L+ S: i+ g% r4 g0 ^ - {! R6 _/ B3 _; x4 H; p
- printf("connect() failed: %d\n", WSAGetLastError());: u. U9 |3 Y; ^ i/ @8 Z" B' l
- return 1;
/ p, Y2 {3 g9 G3 t' D' N8 { m - }3 w3 j8 b' ]0 e b$ a5 w3 }
- // Send and receive data
; Q$ z3 R: g* H& Q p) z V" E! j: p+ U - ret = send(sClient, szMessage, strlen(szMessage), 0);
! t# b4 l; h( \8 k* P0 R( A - if (ret == SOCKET_ERROR)7 M& O$ M; E0 H. Q. h' E
- {
, a! s: R" k+ _8 Y& c - printf("send() failed: %d\n", WSAGetLastError());# _# L: j' v9 {. K& U
- }$ O! U0 o8 L; z
- else{
7 g+ G9 N0 p- j s6 a$ C - printf("Send '%s' \n", szMessage);
0 w! y# S0 C8 \9 o5 [% ? - ret = recv(sClient, szBuffer, DEFAULT_BUFFER, 0);
6 e! N N: c, d1 j - if (ret == SOCKET_ERROR){3 l2 `! G; l& e$ W2 }; k( O5 m
- printf("recv() failed: %d\n", WSAGetLastError()); h3 K+ O9 ]# Z) @
- }
* z' V: F& P: l - else{+ I7 R5 \! X1 ~; ~
- szBuffer[ret] = '\0';$ e4 F4 Q) H: ]+ ?" Y9 g+ G/ K
- printf("RECV: '%s'\n",szBuffer);7 Q0 L- s& a k8 l+ a+ i) x t
- }
: u( P& l7 c* F/ [( b5 F - }
# G3 m$ @" t# ^' U2 G1 B - closesocket(sClient);! m2 F* w% O1 S
- + ^* ?/ Y" ?. a! B3 @# H# g
- WSACleanup();( V* [& L i% ?3 r
- return 0;
5 g! @* R! S' ]+ Q1 S: R7 q - }
复制代码 服务器程序:server.cpp6 P5 w1 V, M9 P' s% R
- #include <winsock2.h>( h# o7 S" I% w) @, k
- #include <stdio.h>
) Q, E1 n) \5 N% @! Q: f - #include <stdlib.h>* r& Z) S4 g- v2 O9 Z2 H. X
1 D, y( r) ]* g) q* \/ ]9 J- #define DEFAULT_PORT 5150
; S7 T$ e9 L* i' \" v; W - #define DEFAULT_BUFFER 4096' ]( s8 l1 g2 j4 G. T" u. u
- : @) ^3 Y# Z9 V" ~
- int iPort = DEFAULT_PORT;9 B! l/ u4 q+ Y! H$ ^; G. D
- char szAddress[128];
. W3 Q* a$ m' b* N* R9 ? - 6 f8 ]' c" p- c% K3 j
- DWORD WINAPI ClientThread(LPVOID lpParam)/ C; {1 a; r2 g) z
- {
* z3 @2 N4 V$ ] H7 k4 O$ s - SOCKET sock=(SOCKET)lpParam;
% Q% _ B8 I: {, O z - char szBuff[DEFAULT_BUFFER];
! B- N/ c- I+ G) ?* A: ^5 p - int ret;+ v/ R2 g7 L* i$ H* X/ U, s7 c
7 _/ A' s s& w+ Z- N" Z1 a- while(1)
2 \/ l- p) o8 R; p - {
0 ]! v/ n- T( }$ X/ f7 S - ret = recv(sock, szBuff, DEFAULT_BUFFER, 0);3 c+ H5 c" r [* b4 u9 r: W' c
- if (ret == 0)( e" X8 W9 c) P1 S5 F5 p) G
- break;) M" c) m' p; p" q T, ?
- else if (ret == SOCKET_ERROR)
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- printf("recv() failed: %d\n", WSAGetLastError());& S3 B" d5 o, u
- break;/ D( S8 L5 ^$ e
- }4 X$ a3 o6 p9 h: y* g
- szBuff[ret] = '\0';
; N# G Q9 b% p- X9 y - printf("RECV: '%s'\n", szBuff);
" R# A( N* v! K2 j - if(strcmp(szBuff,"abc")==0){
9 m+ F8 J/ Q, p1 [) ]6 W - memcpy(szBuff,"Send the correct string!",25);) j/ C3 `8 o9 V [2 W
- } ~% p2 [* d- o/ z) m
- else{
4 \5 K+ F- a2 v/ a4 l - memcpy(szBuff,"Send the wrong string!",23);, b- h" ~& o# {' K
- }
, n1 D! M+ g" v9 k - ret = send(sock, szBuff, strlen(szBuff), 0);! V4 |0 P: Z* o! ]# x# c0 X
- if (ret == SOCKET_ERROR){0 n2 \7 f6 U( h4 d" C: E7 H
- printf("send() failed: %d\n", WSAGetLastError());! j" Q. c7 l: O: m" B6 M6 P4 I. Z. X2 p! V
- }
6 O: x+ l, B" o8 }/ y" [$ [8 P - }+ `; n. I7 Z/ U% b5 T- O8 A
- return 0;
$ L1 G! {' o+ V5 S4 A4 k - }. X" b9 g* y5 b3 ]& f+ G. h
8 ]( D, @% a5 j; k( r. b- int main()* j: [. Y$ D5 y4 b# ]
- {( o8 m$ d% H" g- d" y; R+ v
- WSADATA wsd;; _- \; J* z1 y( Y
- SOCKET sListen,7 ^+ p7 Q0 i8 O0 ~8 k4 Z
- sClient;
7 [3 [8 \( b/ u6 v - int iAddrSize;1 q7 F- N% _6 I/ W$ E% d
- HANDLE hThread;' C" g9 i) V H' N! e
- DWORD dwThreadId;
+ Q8 M; ?- J- [& k - struct sockaddr_in local,
, F1 b2 X" ~+ e9 F - client;2 N* B( a" m/ O! M0 F
- ) L$ [1 P, D2 e' }# E3 E: V
- if (WSAStartup(MAKEWORD(2,2), &wsd) != 0)+ o5 a$ }4 r% r8 r
- {7 }& l' f* }; K, L
- printf("Failed to load Winsock!\n");
+ H4 c) ]% _: v* R) w% q - return 1;8 E% s- ~) h4 y5 l3 ]' E) c$ f) g
- }6 a3 B: e+ s6 N! a5 t, u0 A5 i
- // Create our listening socket, H* P' N) D6 F, N# m
- sListen = socket(AF_INET, SOCK_STREAM, IPPROTO_IP);
% ~9 _4 Z) w7 i/ d5 Y - if (sListen == SOCKET_ERROR)1 c% _" t# j3 Z- G& g9 L
- {6 C) J* f( c" q# R
- printf("socket() failed: %d\n", WSAGetLastError());
( ^, B+ S8 L$ y q6 c - return 1;5 [- z0 i" @7 x# O' y: I/ }
- }9 ]- f" J6 |; }% ^% I
- local.sin_addr.s_addr = htonl(INADDR_ANY);
8 [; p" Y* O6 s6 c+ N - local.sin_family = AF_INET;
6 y6 w$ Q+ {2 K$ `3 B - local.sin_port = htons(iPort);* j& [1 l2 I% \/ N, ]2 M
+ V! E% O, v; _- S& B- if (bind(sListen, (struct sockaddr *)&local,
0 D( { e. r. m - sizeof(local)) == SOCKET_ERROR)
$ Q \" S/ |6 k) b; Q8 U, g - {
' ?. {1 b. m! g5 p* R9 W0 z - printf("bind() failed: %d\n", WSAGetLastError());( O- g* B$ K8 n& V
- return 1;
3 Z. o& f8 I% G+ g/ ^9 y& n - }
! v2 ?; F% x) ? g$ j, y/ m& e - listen(sListen, 8);, k7 y, W' A2 H0 i: w
- // In a continous loop, wait for incoming clients. Once one8 ^; r3 b. c2 J9 J; ~
- // is detected, create a thread and pass the handle off to it.
5 a* m/ j4 a3 _* O6 {' ~8 H - while (1), w6 i9 c8 p1 b3 ^
- {8 x8 C( M# r- @2 h, C! M
- iAddrSize = sizeof(client);
+ r. @- T9 I& @ t* y" u* T - sClient = accept(sListen, (struct sockaddr *)&client,
6 `, ^+ r9 N$ m- i/ j" D - &iAddrSize); 8 j7 |4 t( S) k( r7 r, H
- if (sClient == INVALID_SOCKET)
! B% a; a5 x% o. ~0 Y$ E: A - { 1 L; |8 ^% l. M4 b U
- printf("accept() failed: %d\n", WSAGetLastError());4 w4 t; ^6 P6 o6 X/ B2 n5 I
- break;
3 }* ]+ D1 ^/ E) z( w k/ ]9 J - }
4 Y4 Z5 \" A$ t - printf("Accepted client: %s:%d\n",% L2 g: N! `* q t+ r
- inet_ntoa(client.sin_addr), ntohs(client.sin_port));1 T1 L2 h) J( k$ b! J0 d
. s! R: J4 }( D& {8 S" h- hThread = CreateThread(NULL, 0, ClientThread,
# i$ C0 Z. `7 I" u2 A& \ - (LPVOID)sClient, 0, &dwThreadId);. Q m# e6 O1 W5 j( A v) [
- if (hThread == NULL)
" N3 L/ g$ g4 E- F; J - {
- I4 O; v9 s8 x3 k/ j9 W8 z - printf("CreateThread() failed: %d\n", GetLastError());
9 Y2 E' O2 y! O, {! Q, E* Y8 R - break;; o4 c) q3 J- `3 Q
- }5 {6 A8 D6 ?! e3 [
- CloseHandle(hThread);
$ O1 j1 r3 K. p$ n; X4 V5 ^$ O - }# M5 Q8 w6 p9 E, n+ f! Y
- closesocket(sListen);" D( w& t, S, G9 i: C N
- . D# j$ t: m+ d$ h- Y3 H
- WSACleanup();
) R' D5 G$ R, j/ U" y( R - return 0;
0 y7 U/ c* J: \- v - }
复制代码
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