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程序很简单,windows环境下的,客户端和服务器程序都在本机运行,在客户端输入发送给服务器的字符串,服务器收到字符串后会打印出来,同时与"abc"比较,与"abc"相同就会返给客户端,输入的是正确的,不同会告诉客户端输入时错误的。
& m% T" M/ ~8 w' T: r9 X客户端程序:client.cpp
/ M: A) o( {9 j0 }# F- #include <winsock2.h>
2 w! E b* m1 U% ] - #include <stdio.h>$ @/ P& a9 G& Y$ s
- #include <stdlib.h>& s7 I! X, z# ~4 J2 l% a
' p1 n( O+ C' ?7 A9 P0 _- #define DEFAULT_PORT 5150
# a E3 q" ^3 i3 E, I! h% g - #define DEFAULT_BUFFER 2048* i. O" {, o$ P; X+ `- Q+ B: J
/ E9 K4 m: R! u6 }5 ^* F, ]* @- char szServer[128],
, c! U4 o& L* e+ G4 M" G - szMessage[1024];- z5 ]4 t4 h! w+ x0 Q* K
- int iPort = DEFAULT_PORT;! I3 R% m% n4 u) b7 m
- # _/ n# O$ w- D }# K; c" l/ |8 W
- int main()
2 T/ I8 N3 N5 k( P- g - {3 a! i* J4 _" |
- WSADATA wsd;8 X% n# g2 y. r B1 g; X% m+ g
- SOCKET sClient;: M$ n+ Z/ b9 _9 k, v
- char szBuffer[DEFAULT_BUFFER]; O& k2 @" ~7 m3 `8 {1 x
- int ret;
0 ^* N$ S: R+ X* x7 P - struct sockaddr_in server;
5 ^+ ]" C5 j: z - struct hostent *host = NULL;, B; _6 I( m; _5 w+ A
- if (WSAStartup(MAKEWORD(2,2), &wsd) != 0)2 b' t$ F, L7 }4 r( O
- {9 H D, m2 ^" g3 n+ W5 }
- printf("Failed to load Winsock library!\n");0 f: c% P! w" s4 E v
- return 1;
+ _7 L* w" j; i! ^ - }" b5 n+ M+ v3 h7 n( w6 c
- printf("Enter a string to send to server:\n");
7 J7 n) @; m4 I" ?( @! c! H. _ - gets(szMessage);, A! `5 `8 g; g
- // Create the socket, and attempt to connect to the server! @, Z B# }1 a# y# S4 j- a
- sClient = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
) I' x- I/ e0 @8 V; q: H - if (sClient == INVALID_SOCKET)# s. C: a0 L; N9 \4 d* X( E5 S
- {8 v/ I/ T) A7 W$ {* [9 @6 |
- printf("socket() failed: %d\n", WSAGetLastError());! X7 D; q" c- P1 M" {
- return 1;' y) J! `9 `9 q2 Z9 F4 x
- }: E j6 K0 P3 g9 a$ s9 M f
- server.sin_family = AF_INET;* z& K: o1 X; f v
- server.sin_port = htons(iPort);: R2 m, u0 a6 d, M& u- l M& V
- server.sin_addr.s_addr = inet_addr("127.0.0.1");
$ c: k- m$ U: L6 C# T
, v1 H* g$ X) ]2 q; b- if (connect(sClient, (struct sockaddr *)&server,
0 o$ b3 n0 Q# K7 X - sizeof(server)) == SOCKET_ERROR)
. U* S. G/ Q, ^1 u% q# V# T - {
8 n' m. ]# o) i& P {( M/ X - printf("connect() failed: %d\n", WSAGetLastError());
~- N$ c& z8 J" | - return 1;
) h$ \0 F9 Y8 c# u5 F - }
) H, Y* a8 ]* [1 O: y: I, N - // Send and receive data
* H$ r8 N1 z% L - ret = send(sClient, szMessage, strlen(szMessage), 0);
7 B) ^, I% }+ [% Q( f - if (ret == SOCKET_ERROR)
! r! q4 n& r. s - {
% b( Q; g* t7 ?) y - printf("send() failed: %d\n", WSAGetLastError());+ E9 D7 Q3 G7 c, C, \
- }1 l; f8 a! t( e% s) h
- else{; O3 x4 Z* o* U
- printf("Send '%s' \n", szMessage);8 Z# N& y3 j# i
- ret = recv(sClient, szBuffer, DEFAULT_BUFFER, 0);
4 F7 {$ g X& V& e/ ~: a, b - if (ret == SOCKET_ERROR){5 P x8 `" g/ C1 l8 L4 K
- printf("recv() failed: %d\n", WSAGetLastError());. v3 W4 [- p- S' F$ G3 r
- }4 l4 H2 f! n6 c! E2 d) k! d5 }6 ^+ ~
- else{! R% b+ U/ O7 F0 s
- szBuffer[ret] = '\0';; N+ p) P8 t7 f. ^1 Q- T. | H
- printf("RECV: '%s'\n",szBuffer);
! B; ?. ~' I4 P( b1 t# P - }; m7 K2 m! G6 U) O
- }
5 S8 t8 t Z8 p5 ?$ t - closesocket(sClient);
& t# g! [- W0 s- P. G0 F; y
- k( ?4 D c3 r1 U) |- WSACleanup();
8 l* r3 M3 U% |( r$ I - return 0;3 n8 k& p5 U3 N
- }
复制代码 服务器程序:server.cpp6 Y4 `) p0 O: v
- #include <winsock2.h>, L' f* E4 R/ Y8 i1 [8 K/ _
- #include <stdio.h>. x8 u. V+ ^% p8 D
- #include <stdlib.h>
# B' I( A! d. c( `/ }8 z) c1 Q
& j0 M+ v+ l1 `7 u4 B- #define DEFAULT_PORT 5150
+ o) v- ]( B( F; i, h1 O: K - #define DEFAULT_BUFFER 4096
4 n* w) `; ^0 \3 {7 U
5 B5 u% Z7 Q- P' E4 ]* d- int iPort = DEFAULT_PORT;
6 S; L z3 c5 z, z# y6 u - char szAddress[128];
P, F* B; g. [% t: z% F. _" X% d - 6 s! h' H+ g: r F/ [
- DWORD WINAPI ClientThread(LPVOID lpParam)
4 l9 b0 O0 _$ R - {
& l# _ v7 n$ ^. C" n, u2 D - SOCKET sock=(SOCKET)lpParam;8 A, E; o# h5 v$ W
- char szBuff[DEFAULT_BUFFER];
+ w9 c: `/ c' H2 j9 K- g( n - int ret;
/ y& E0 D4 L; v# E- r/ e- x. J
# G3 Q! P. D I/ q6 x2 {# ?- while(1)
; M, M5 c7 R: z5 i G# J) ~/ N( ] - {
7 L% W) D* ^$ k7 x8 w) ^4 \* Q K - ret = recv(sock, szBuff, DEFAULT_BUFFER, 0);
; }+ Z0 G4 I% E - if (ret == 0)
: F/ z. e; r8 W - break;
( {, }3 \# n3 P - else if (ret == SOCKET_ERROR)' d$ d( m7 w( g2 E2 D) U
- {
r+ x& u5 m- N+ G ^ - printf("recv() failed: %d\n", WSAGetLastError());. K5 Y5 J9 P- A; ^- g
- break;
6 z$ R% Q. i, r4 C8 A3 o; w - }
6 w5 C2 j% e. p4 m+ L/ @% X - szBuff[ret] = '\0';
6 B$ p. t% `( _& o - printf("RECV: '%s'\n", szBuff);
) I2 }+ e% T# G: Q+ U6 Y6 g - if(strcmp(szBuff,"abc")==0){" y* ]5 R3 G- |3 Y9 A
- memcpy(szBuff,"Send the correct string!",25);
4 v+ A# N$ G6 H- t3 k# [& x - }7 h% H' J+ E$ I- Z& c. n
- else{2 z1 ^5 M Q. R+ j1 y% U! r( f) O
- memcpy(szBuff,"Send the wrong string!",23);# Q8 v( y# z" }& ^3 E4 Q' {
- }) r& O9 x% b9 ]3 j- k8 R6 H; J
- ret = send(sock, szBuff, strlen(szBuff), 0);
1 l \" `$ }0 N: ^, V; n - if (ret == SOCKET_ERROR){! [5 t4 K) o: x% l W" r
- printf("send() failed: %d\n", WSAGetLastError());( U% W" T8 ?: [% A# o' o! ]/ [
- }( R! f; X8 r8 h9 c# k7 v( s- O, q
- }( u+ F9 v, X1 h8 f* B( W
- return 0;
8 c3 h) H! P& A1 T9 h4 ? - }
& q# T! ^5 ~: U3 Y O1 V: [ - 6 V- f! z5 C/ ?# V$ b' q% U1 ~
- int main()
% h% l- _7 o/ y# G0 K( y1 b; R - {
8 `% t, W5 v( G" B9 g! @5 E' y - WSADATA wsd;3 J. y4 p. D9 }( E) K
- SOCKET sListen,
0 D( v+ ~7 a1 S! C# G3 n* Z$ K - sClient;
/ \6 n$ S5 R3 Q' ]5 n - int iAddrSize;4 N0 `4 g P$ s* F& {! {( P
- HANDLE hThread;+ G1 e6 P n& r0 j' Z! a
- DWORD dwThreadId;
0 {, g3 |: G0 t6 p7 t1 ]) z - struct sockaddr_in local,
+ \; s+ R! b, C: D h - client;1 x) u5 h5 d$ h1 o
- `) Z! W) j8 z2 \; i" p- if (WSAStartup(MAKEWORD(2,2), &wsd) != 0)
" }' R/ X9 l4 C, Q! K: t0 k - {
* T/ G, f- B& } - printf("Failed to load Winsock!\n");: T5 l( y- R% b: C" f, P
- return 1;
: C4 K" j9 c$ e) E5 `9 b - }: l, ]3 a8 Q" j
- // Create our listening socket
; M' T# E2 `( g- g, m - sListen = socket(AF_INET, SOCK_STREAM, IPPROTO_IP);
) F" ~5 U2 h9 V% A, C; Z8 x - if (sListen == SOCKET_ERROR) q M( u" l1 Y. x( w; ?) G% z/ r4 A
- {* J7 |7 y% T" U* J! S4 n9 @
- printf("socket() failed: %d\n", WSAGetLastError());
8 S. q* I# p" J9 L1 ^ - return 1;& T( Y9 {/ ^1 P! n: ]; }
- }
! Y5 p: s9 r8 _ - local.sin_addr.s_addr = htonl(INADDR_ANY);
- `2 c+ @+ ^$ R1 R0 \* b7 f - local.sin_family = AF_INET;
. j# A' P" N4 Q( `: d - local.sin_port = htons(iPort);
# s; n9 @# R9 V$ n - / {% @. U, l9 B% F" R6 X1 ?
- if (bind(sListen, (struct sockaddr *)&local,. b4 A5 p7 K1 f
- sizeof(local)) == SOCKET_ERROR)' {, V. @! b6 g) }+ ]: C: e1 Q: R
- {
7 z7 g" d$ x: O; K: e' F Y. F - printf("bind() failed: %d\n", WSAGetLastError());
) |- T0 F4 a* X/ z* } - return 1;
/ c9 l' {% @- Z: `# |2 u - } [! q/ M, R- k. B; s a! w+ Q- q: Q
- listen(sListen, 8);
0 l, J8 L/ V) f) M; J9 l8 | - // In a continous loop, wait for incoming clients. Once one& _. Y9 o/ ^4 o, u
- // is detected, create a thread and pass the handle off to it., t1 F. w8 U2 d' a+ y y. e
- while (1)
7 d( p% [1 L7 T& X; @ - {
2 b! w. C) i2 J8 p& }0 u% ` - iAddrSize = sizeof(client);. T- E# W) x- @5 O+ ?- O9 }! z
- sClient = accept(sListen, (struct sockaddr *)&client,8 }1 f+ U: o" D2 }
- &iAddrSize);
8 Z4 x( N$ T: Y - if (sClient == INVALID_SOCKET)/ Z. S4 |* `6 p* z8 z% {
- {
; I g0 l( H/ D8 a" L - printf("accept() failed: %d\n", WSAGetLastError());+ e0 \3 T0 W e8 q" t! r1 e
- break;$ \9 v" T, F* n6 U. ?( i* H
- }& K7 W+ p W4 ~. O* P
- printf("Accepted client: %s:%d\n",- d8 e1 B& K% y2 d5 B
- inet_ntoa(client.sin_addr), ntohs(client.sin_port));
' K8 l' R' d m& @4 g( G* e K - : r) U5 A& q7 P3 m) r
- hThread = CreateThread(NULL, 0, ClientThread,' N: K! ? p4 T4 r* J6 I
- (LPVOID)sClient, 0, &dwThreadId);
) U' A; i v \) o- {7 R; | - if (hThread == NULL)
0 p& k# x3 ^8 D. A - { D w4 X; p9 Z* l0 b1 }" |. u: o
- printf("CreateThread() failed: %d\n", GetLastError());/ C( _7 Y& ~: P* s4 `
- break;0 ]/ S# {' h3 D5 m# g, ]9 s& |9 H
- }' B8 x0 Q% n# Y! j, I
- CloseHandle(hThread);
4 ]+ ?9 ^3 _! D) u" C! L& Y2 x - }
# w4 o/ V. G; m4 T0 @& @, G7 h0 C - closesocket(sListen);
% N- V$ f9 }4 m8 i. L* k# t9 G -
: X& F# v7 x/ n9 ~2 o - WSACleanup();8 g8 y8 A. B* c0 m
- return 0;
$ e0 ?. D. u4 P* `, B" i8 J( u3 X - }
复制代码 @2 n! V: S+ Q" N
+ B7 q8 z% {( I* P* A: o
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