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程序很简单,windows环境下的,客户端和服务器程序都在本机运行,在客户端输入发送给服务器的字符串,服务器收到字符串后会打印出来,同时与"abc"比较,与"abc"相同就会返给客户端,输入的是正确的,不同会告诉客户端输入时错误的。5 {" o" C1 L% E8 @; ]; e
客户端程序:client.cpp( O9 p6 A8 S+ m; Q* o, J+ H" ~
- #include <winsock2.h>) `8 l f2 W V, c/ k
- #include <stdio.h>" a% Z9 j2 R8 m' R2 n
- #include <stdlib.h>; J4 Z- `2 X# `! C4 `8 }
- 5 U, j( o i6 V, {& H' E/ k: D
- #define DEFAULT_PORT 5150& l) c- I' k- X/ Y f; ]: L' l
- #define DEFAULT_BUFFER 20482 d, K8 l; G) ^* a0 ?$ D5 K# ~' H
( V0 h' H5 c$ g- char szServer[128],
. k( b8 q& r( x5 M; H9 i - szMessage[1024];
, m) P1 w1 n3 Z# Q# m - int iPort = DEFAULT_PORT;
+ ^1 M" [- C3 H1 k6 y - ' m5 ] u' i; W: r
- int main()
0 f# G: w/ K* S$ f7 f, Y& Z - {6 A' \+ X$ \; C5 A# N+ M( k
- WSADATA wsd;' k. I* k$ g+ Z; @4 s- x
- SOCKET sClient;4 f" W$ ~% {2 X! `
- char szBuffer[DEFAULT_BUFFER];
$ D8 V+ L% R6 t( J0 s - int ret;& E6 ^0 C" v) r* y
- struct sockaddr_in server; c* }+ Y! p, i# H7 P" [
- struct hostent *host = NULL;
6 M2 R! q' J' N - if (WSAStartup(MAKEWORD(2,2), &wsd) != 0)" F9 v' Z' _; v! M" H# o) d
- {* x/ {! I- K7 D+ m! l9 d7 i- P
- printf("Failed to load Winsock library!\n");
. k8 v7 v, E! H/ h j1 D$ s - return 1;! y" _+ ~% J) T& u
- }
9 Z" x2 E7 Y# e2 v* A* o - printf("Enter a string to send to server:\n");& `5 v8 j5 Z' U1 o( X2 x
- gets(szMessage);
' M& h4 W7 @' Z( y! s - // Create the socket, and attempt to connect to the server- l1 L$ l, y2 q0 R) A" F7 l8 _8 ~
- sClient = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
; c( b# O0 I7 y p2 t - if (sClient == INVALID_SOCKET)
, Y- s( H/ U1 ~# X* \& Y - {
9 H% [( t% ~" H6 `9 I( b - printf("socket() failed: %d\n", WSAGetLastError());( y0 F8 @: R+ ]/ ~% j
- return 1;
3 b7 |; |- G" t2 `; E# Y8 i - }
8 e* ~# ?8 @+ ~4 q5 S& `% X - server.sin_family = AF_INET;
9 U$ v3 I) J- Q+ K5 a5 D, O - server.sin_port = htons(iPort);$ d8 W5 `7 K% R! p7 E
- server.sin_addr.s_addr = inet_addr("127.0.0.1");" S9 S) G7 @6 W5 d* j [- A% A" Z
- ! ]7 {0 `8 o8 @, `2 X0 c
- if (connect(sClient, (struct sockaddr *)&server,
% {4 q2 g' c- a* L# V - sizeof(server)) == SOCKET_ERROR)
7 h- \. G8 W" Z: Z) ` - {
5 l7 _9 D0 ? H U* I6 ] - printf("connect() failed: %d\n", WSAGetLastError());
, A2 P9 |( I/ w/ U2 ~0 C* U9 `$ m - return 1;
" C' ~- H9 Z9 `/ i& D - }1 w- c) \- ^8 |' F. [, A y
- // Send and receive data
) z5 v" L8 j* h - ret = send(sClient, szMessage, strlen(szMessage), 0);% j' N+ V0 Z/ R" Q; b, P
- if (ret == SOCKET_ERROR)
1 q. S! n* I( M7 G' I8 Z+ I3 y - {
% R" i! u: Y% P' h, W. u+ m! f- ^6 y - printf("send() failed: %d\n", WSAGetLastError());9 X e6 b+ f" w! z O
- }
+ Y6 J8 T' p8 k- u5 |0 b m - else{1 F9 f, t- W8 t& l+ G
- printf("Send '%s' \n", szMessage);
~ I o9 G3 C, z - ret = recv(sClient, szBuffer, DEFAULT_BUFFER, 0);+ n u7 n# }# u' d" w3 N5 g
- if (ret == SOCKET_ERROR){
- P3 M- y( v; N+ h. m - printf("recv() failed: %d\n", WSAGetLastError());
" K* h$ X6 l0 K1 F; X - }
- ~ w6 c7 m( n3 Y+ i) _ - else{
9 v0 X: s4 S. h" o- a' ` - szBuffer[ret] = '\0';
* \* _; c& @9 f& ]+ ] - printf("RECV: '%s'\n",szBuffer);
; E4 l( j+ C2 \5 w9 B# I - }& G1 `( i$ O/ r: y
- }
$ d$ P L& F0 B( u2 \ - closesocket(sClient);
( L! v9 W' a5 X% I9 R2 {, a" k* }
& t2 N: v6 L6 y* I: z! v- WSACleanup();
, I( K7 E; W4 u# o" f - return 0;( s. W5 z- c: o( R0 ^+ r4 v
- }
复制代码 服务器程序:server.cpp' A% F( L3 O7 e; t) k5 n5 ]( b
- #include <winsock2.h>
" V$ c; {* ]7 d! w2 j& g$ X: j - #include <stdio.h>
. S- q5 r z+ X' C" F$ @ - #include <stdlib.h>
$ \1 H( R. e* \. M* O - 8 W" i* _/ d9 u
- #define DEFAULT_PORT 5150
) H: u4 }; {9 }& }# L$ ] - #define DEFAULT_BUFFER 4096
; z: G4 Z8 L( v# W" B% u% g# d+ B - 3 m. O- Z- Q# R/ I. n
- int iPort = DEFAULT_PORT;* x' [$ v+ ^ }% I- `4 p& s) {
- char szAddress[128];
! C; M1 I' e- n/ L
7 U4 o, }% Z. x( Z- DWORD WINAPI ClientThread(LPVOID lpParam)
: T! E$ w1 l0 b7 `7 h - {
6 e: C5 A0 O* K! F* [9 Q - SOCKET sock=(SOCKET)lpParam;/ O& [9 A! \* E% v! f7 ]# d
- char szBuff[DEFAULT_BUFFER];6 O. o( o" y; Q3 D/ h
- int ret;
. J% d( Q/ Z3 j - - Z: x) y2 g4 S1 @- \- z
- while(1): C: m: _: z; `8 x6 r- c* Q
- {
4 i$ c+ m* Z) C- y0 J J - ret = recv(sock, szBuff, DEFAULT_BUFFER, 0);
4 }! N6 v* E/ u/ b - if (ret == 0)
$ h$ ~: C' W' x- b3 ^8 E - break;6 r2 @5 U4 I% q
- else if (ret == SOCKET_ERROR)5 b6 b7 ^+ v. N: e B. ^
- {
4 i: v/ u0 w7 C- w) L7 J - printf("recv() failed: %d\n", WSAGetLastError());
4 G3 c1 x. e" @! A8 r$ r N4 a - break;
6 y0 ~8 u6 @8 | - }' h: l u6 t: i0 `
- szBuff[ret] = '\0';' y9 ~) _0 Y3 P) X- \+ b8 S5 Y3 b
- printf("RECV: '%s'\n", szBuff);: N! }/ Q, S- @6 |: `
- if(strcmp(szBuff,"abc")==0){
( B5 ?' {& q0 g8 ? _; w \ - memcpy(szBuff,"Send the correct string!",25);# r4 s/ ?3 k2 p5 s2 e2 [8 q, O& p
- }4 r2 x0 r) b6 ^7 r' B
- else{% u, ?- A r4 Q
- memcpy(szBuff,"Send the wrong string!",23);
- e# M% O. j1 G. b' V - }" N5 ]& x0 }6 `
- ret = send(sock, szBuff, strlen(szBuff), 0);
6 U2 s. Z% n& a - if (ret == SOCKET_ERROR){
& s6 s0 h) f0 N7 I4 ~ B$ H2 S - printf("send() failed: %d\n", WSAGetLastError());! G0 f9 a% M1 c" n4 ]8 Y0 a
- }4 ]5 N8 {4 z9 o& Q
- }
& K i; B$ Y, { - return 0;' `; m3 R& A% J/ k5 z _6 w
- }5 I; g/ m! l( D( V
- # C2 V0 I6 E7 J( Z( L- B+ D7 u
- int main()
- s T, M7 G1 q/ g" d - {" b- N2 @8 b8 m3 L4 F7 [2 J/ H
- WSADATA wsd;
* O: r, b* ]9 G2 G( d - SOCKET sListen,
% E/ x- q# L( P/ Z$ U4 }% q - sClient;
Z: v, F0 c2 W - int iAddrSize;
& `1 S. z& K' J$ E* S - HANDLE hThread;
% `1 n) A7 h5 m4 V - DWORD dwThreadId;
$ o5 H* k3 ?9 E3 y - struct sockaddr_in local,
4 F' N( j& s0 C$ l - client;
. f. \& N K5 N7 b
9 V* o9 t$ }3 n& p/ A) D; D6 \. w- if (WSAStartup(MAKEWORD(2,2), &wsd) != 0)/ X6 l" C/ B/ s! l y5 o0 `
- {
3 z4 U! l2 ^4 n4 v7 q. O - printf("Failed to load Winsock!\n");
. B$ Q2 U/ }& U2 i/ E4 B - return 1;% d% f# R- R: A1 K" e8 s5 ?1 ~: Z
- }
5 r Z% C5 S {5 w - // Create our listening socket
' W) _/ @% K3 q7 m6 ?. b - sListen = socket(AF_INET, SOCK_STREAM, IPPROTO_IP);! _5 e- u' Z) E) Z
- if (sListen == SOCKET_ERROR)
; u1 K# Y6 \% N8 z) q3 v( l) b - {. \- G* Q' j% c$ |' M3 U9 h
- printf("socket() failed: %d\n", WSAGetLastError());
* x& t8 y) h( L1 E) N2 }% ? u - return 1;
( k; y) P4 n2 n* l1 M6 b1 T - }
: T( g# c ^8 X7 E& V% k - local.sin_addr.s_addr = htonl(INADDR_ANY);
( i) j. ?3 Z1 s9 Y - local.sin_family = AF_INET;
9 r1 E5 G' J/ C B' ?; g9 {% \ - local.sin_port = htons(iPort);# A( Z9 t& b8 x3 U3 }
5 d$ M. `9 W6 e( A2 b- if (bind(sListen, (struct sockaddr *)&local,, w/ V5 R5 s- W4 {+ F
- sizeof(local)) == SOCKET_ERROR)
3 {2 _7 q$ e+ o8 w4 E - {' ?( ]5 D" |( b) z1 y E: K
- printf("bind() failed: %d\n", WSAGetLastError());
( y: q5 |, B# A) O - return 1;8 d8 V" O1 b0 f; I
- }
2 e$ [3 `/ b3 q# l& D - listen(sListen, 8);" x0 e+ t S+ L! X
- // In a continous loop, wait for incoming clients. Once one# e5 b- w! B4 o$ ~2 I7 M- S
- // is detected, create a thread and pass the handle off to it.
; p; Q! ~) S5 A- Q& h - while (1)
- Z- k6 r5 Y h% \! Y" W1 ]- { - {
7 G: d# {( E7 b5 j7 b' Y# b G - iAddrSize = sizeof(client);
4 d( m. d' ]8 F, C ^! a, ^ - sClient = accept(sListen, (struct sockaddr *)&client,7 g$ l _4 b% ]4 O6 m- B# o+ h
- &iAddrSize); ) R/ P1 \/ r4 T+ c3 E5 F( e; w4 [
- if (sClient == INVALID_SOCKET); T3 s# l ~8 q$ R
- {
9 b0 Q, L6 B9 c/ h& ?3 D3 |/ {5 A( F3 w - printf("accept() failed: %d\n", WSAGetLastError());6 I z: m4 e. o" A: |* s3 k9 M
- break;# p; I1 j' F [- K
- }+ A1 U3 x9 H) k8 z
- printf("Accepted client: %s:%d\n",5 K# i8 [7 n* G% D. C5 g
- inet_ntoa(client.sin_addr), ntohs(client.sin_port));
& v* ~1 F3 R; h2 ^9 W* [% h
, J9 ^* [6 O# |! o0 h2 }- hThread = CreateThread(NULL, 0, ClientThread,9 v! ^5 P. A: d% B- N" b! Y4 p4 [
- (LPVOID)sClient, 0, &dwThreadId); @: ?! v6 ^, G5 D+ N' ?
- if (hThread == NULL)
, U1 E ^( v$ P5 ~3 _9 U, L - {
$ k( C2 b) @- }: A) l) z - printf("CreateThread() failed: %d\n", GetLastError());, f- _7 p4 S4 q1 W3 }8 [2 r
- break;/ Q3 w, ~5 Y) j: b# `7 l0 Z
- }: {7 C* Z4 s/ _
- CloseHandle(hThread);$ ^4 F3 i6 U. v
- }
2 J( G% E8 S9 ~. A3 t, A8 M - closesocket(sListen);
2 P& @+ b" S9 [7 _& f) { -
. \: V- a; O5 }! S5 x+ l$ ^" L2 H - WSACleanup();$ W! D3 \+ Y- H4 b) U
- return 0;0 _- k7 V3 ]7 g# d' I/ R
- }
复制代码 ( }; u/ [5 K/ i( w! t6 i( I
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